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THE LESSONS and TRAINING PROGRAM

Our fine-tuned Lessons and Training Program cover essential game-play mechanics, various career paths, lucrative activities, and provide any basics needed to practice the Lesson subject matter. 

Lessons

THE LESSONS

A few topics we cover in our Lessons and throughout the Training Program:

Survival

Learn key mechanics which will help you stay alive, keep your ships longer, and what to expect along the way.

Exploration

Search for valuable treasures in deep space, while escaping traps and navigating distant, remote, and likely hostile constellations.

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Solo Combat

The essentials on how to fit your ship, how to find the fights you can pick, when to run away, and how to blast the other guy to pieces.

Fleet Combat

How to communicate and cooperate with your fleet effectively to make the most out of medium to large scale encounters.

Industry

Learn where and how to gather resources and transform these into valuable products to be placed on the market.

Group Activities

Take part of activities that will reinforce all of your newly gathered knowledge and fill your pockets with ISK.

Graduates Referral

Once you are done with training, we can suggest several future Corps befitting of your desired path and preferred play-style.

Training Program

THE TRAINING PROGRAM

The following is a rough outline of the Stages and content of the Training Program. We disclose more accurate details in-game upon request, and NETOS Teachers are provided the Lesson Templates and guided on how to provide the Full NETOS Training Program with its Lessons and Activities.

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1st Stage

approx. 1 week

Essentials & Basics

Survival Tools and Helpful Basic Maneuvers

Fitting Window

How to make the most of your time in it, upgrading and downgrading Fittings, and peripheral uses.

Beginner Activities

Start making ISK and other assets through group and solo activities.

2nd Stage

approx. 2 weeks

Combat

Advanced Ship Maneuvers, Navigation, and Ship Roles.

Deep Space Exploration

Hacking, Wormholes, Travel, Probe Scanning, and alternate uses for this tool.

Fleet Cooperation

Roles, Maneuvers, and Communication through Ops.

Career Paths

Mining, Manufacturing, PvE, Exploration, Market use, and some creative approaches.

3rd Stage

approx. 1-2 weeks

PvP Combat

Advanced Maneuvers and Fighting Styles.

Enlistment into Factional Warfare

Contributing and collaboration with a larger group of Capsuleers with similar goals, and practice of PvP engagements.

Future

Deciding what you wish to do going further and where and how you might best set up for it.

1st Stage

approx. 1 week

Essentials & Basics

Survival Tools and Helpful Basic Maneuvers

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Fitting Window

How to make the most of your time in it, upgrading and downgrading Fittings, and peripheral uses.

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Beginner Activities

Start making ISK and other assets through group and solo activities.

2nd Stage

approx. 2 weeks

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Combat

Advanced Ship Maneuvers, Navigation, and Roles.

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Deep Space Exploration

Hacking, Wormholes, Travel, Probe Scanning, and alternate uses for this tool.

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Fleet Cooperation

Roles, Maneuvers, and Basic Communication through simple to intermediate Ops.

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Career Paths

Mining, Manufacturing, PvE, Exploration, Market use, and some creative approaches.

3rd Stage

approx. 1-2 weeks

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PvP Combat

Advanced Maneuvers and Fighting Styles.

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Enlistment into Factional Warfare

Contributing and collaboration with a larger group of Capsuleers with similar goals, and practice of PvP engagements.

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Future

Deciding what you wish to do going further and where and how you might best set up for it.

All images are taken by Dace Cad  from in-game experiences and are unedited.

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