
THE LESSONS and TRAINING PROGRAM
Our fine-tuned Lessons and Training Program cover essential game-play mechanics, various career paths, lucrative activities, and provide any basics needed to practice the Lesson subject matter.
THE LESSONS
A few topics we cover in our Lessons and throughout the Training Program:

Survival
Learn key mechanics which will help you stay alive, keep your ships longer, and what to expect along the way.

Exploration
Search for valuable treasures in deep space, while escaping traps and navigating distant, remote, and likely hostile constellations.

Solo Combat
The essentials on how to fit your ship, how to find the fights you can pick, when to run away, and how to blast the other guy to pieces.

Fleet Combat
How to communicate and cooperate with your fleet effectively to make the most out of medium to large scale encounters.

Industry
Learn where and how to gather resources and transform these into valuable products to be placed on the market.

Group Activities
Take part of activities that will reinforce all of your newly gathered knowledge and fill your pockets with ISK.

Graduates Referral
Once you are done with training, we can suggest several future Corps befitting of your desired path and preferred play-style.
THE TRAINING PROGRAM
The following is a rough outline of the Stages and content of the Training Program. We disclose more accurate details in-game upon request, and NETOS Teachers are provided the Lesson Templates and guided on how to provide the Full NETOS Training Program with its Lessons and Activities.

1st Stage
approx. 1 week
Essentials & Basics
Survival Tools and Helpful Basic Maneuvers
Fitting Window
How to make the most of your time in it, upgrading and downgrading Fittings, and peripheral uses.
Beginner Activities
Start making ISK and other assets through group and solo activities.
2nd Stage
approx. 2 weeks
Combat
Advanced Ship Maneuvers, Navigation, and Ship Roles.
Deep Space Exploration
Hacking, Wormholes, Travel, Probe Scanning, and alternate uses for this tool.
Fleet Cooperation
Roles, Maneuvers, and Communication through Ops.
Career Paths
Mining, Manufacturing, PvE, Exploration, Market use, and some creative approaches.
3rd Stage
approx. 1-2 weeks
PvP Combat
Advanced Maneuvers and Fighting Styles.
Enlistment into Factional Warfare
Contributing and collaboration with a larger group of Capsuleers with similar goals, and practice of PvP engagements.
Future
Deciding what you wish to do going further and where and how you might best set up for it.
1st Stage
approx. 1 week

Essentials & Basics
Survival Tools and Helpful Basic Maneuvers

Fitting Window
How to make the most of your time in it, upgrading and downgrading Fittings, and peripheral uses.

Beginner Activities
Start making ISK and other assets through group and solo activities.
2nd Stage
approx. 2 weeks

Combat
Advanced Ship Maneuvers, Navigation, and Roles.

Deep Space Exploration
Hacking, Wormholes, Travel, Probe Scanning, and alternate uses for this tool.

Fleet Cooperation
Roles, Maneuvers, and Basic Communication through simple to intermediate Ops.

Career Paths
Mining, Manufacturing, PvE, Exploration, Market use, and some creative approaches.
3rd Stage
approx. 1-2 weeks

PvP Combat
Advanced Maneuvers and Fighting Styles.

Enlistment into Factional Warfare
Contributing and collaboration with a larger group of Capsuleers with similar goals, and practice of PvP engagements.

Future
Deciding what you wish to do going further and where and how you might best set up for it.
All images are taken by Dace Cad from in-game experiences and are unedited.